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Mar. 29 - Apr. 17 doodles. …war games!
How any given characters would play in a video game obviously depends on what game (general type and the specifics) it is, but, in any case, much of this is a generalized musing on that type of thing. Most of my favorite games are still PS1 or PS2 era JRPGS and that probably shows here, ha haImage size
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© 2017 - 2024 sweet-suzume
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Well this is an unexpected musing...!
The turn-based grid system seems like your kind of RPG experience. XD
As far as snipe mechanics go, in Eternal Sonata the long-range shooter's attack is better the further away she stands from the target (I guess because her arrows accelerate to their full velocity, I dunno )
I like the idea of Le Ti having a morale boost ability! XD I know a few Civil War-themed strategy games back in the day had a "regiment morale meter"; drops too low and your troops begin to retreat.
Just randomly, but is that Landspiel next to the cocktail, holding that long instrument? (I guess I have him and his gear design on my mind...)
Those bottom panels crack me up; who knows, perhaps some of them would have been quite adept at gaming......
The turn-based grid system seems like your kind of RPG experience. XD
As far as snipe mechanics go, in Eternal Sonata the long-range shooter's attack is better the further away she stands from the target (I guess because her arrows accelerate to their full velocity, I dunno )
I like the idea of Le Ti having a morale boost ability! XD I know a few Civil War-themed strategy games back in the day had a "regiment morale meter"; drops too low and your troops begin to retreat.
Just randomly, but is that Landspiel next to the cocktail, holding that long instrument? (I guess I have him and his gear design on my mind...)
Those bottom panels crack me up; who knows, perhaps some of them would have been quite adept at gaming......